MSDFgen is a utility for generating signed distance fields from vector shapes and font glyphs, which serve as a texture representation that can be used in real-time graphics to efficiently reproduce said shapes. This is often applicable to, for example, using texture maps to represent {"line-art"} images, such as text, signs, and UI elements, that need to be rendered in real-time in computer games.

WWW: https://github.com/Chlumsky/msdfgen
